if (! brackets_aligned_p)
{
go_apeshit_ballistic();
}
For a while, I was fairly ambivalent about this, but GNU did give me the heebie jeebies:
if (brackets_gnu_aligned_p)
{
all_hail_emacs();
}
C++ has put me over the edge in the other direction with namespaces. I simply cannot abide:
namespace foo
{
namespace bar
{
// your nested namespace code here
class CodeBastard : public CynicalBastard
{
};
} // end namespace bar
// end namespace foo
Unanimous vote minus one for this. I cannot put my finger on the source of my loathing, and why I find:
namespace foo {
namespace bar {
// your nested namespace code here
class CodeBastard : public CynicalBastard
{
};
} // end namespace bar
// end namespace foo
soooooo much less offensive, and
namespace foo {
namespace bar {
// your nested namespace code here
class CodeBastard : public CynicalBastard {
};
} // end namespace bar
// end namespace foo
now strangely compelling when at one time I didn't give a rat's ass. I never noticed it before, because I always did namespace brackets on the same line, regardless of the other ways we were doing functions and control structures. Even the GNU stuff was shudder and get on with it. Now I care, and I don't know why. Back at it.
2 comments:
*LMAO* Thanks, I how have a function call to my own name ;)
CodeBastard Redgrave, citizen of the SecondLife metaverse
You have your very own class, but do you inherit CynicalBastard? What's that constructor going to look like?
Cheers,
g
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